Accidents & Violence, Author Interviews, JAMA, Pediatrics, Psychological Science / 24.03.2014

Craig A. Anderson, Distinguished Professor Director, Center for the Study of Violence Department of Psychology Iowa State University Ames, IA 50011-3180MedicalResearch.com Interview with: Craig A. Anderson, Distinguished Professor Director, Center for the Study of Violence Department of Psychology Iowa State University Ames, IA 50011-3180 MedicalResearch.com: What are the main findings of the study? Dr. Anderson: There are three main findings from this long-term study of violent video game effects. 1. Over time, repeated play and practice of violent video games led to an relative increase in aggressive thought patterns and in physical aggression. 2. As predicted by social-cognitive theoretical models, the violent video game effect on physical aggression was directly linked to the increase in aggressive thought patterns. That is, one key reason why repeated exposure to violent video games increases aggression is because such exposure changes the way children and adolescents think about people and events that occur in their lives. In a sense, their personality changes, so that they perceive more hostility around them and come to view physically aggressive behavior as a proper solution to even minor conflicts and provocations. 3. These effects of repeated exposure to violent video games were quite general across types of people. Boys and girls, younger children and older adolescents, high aggressive and low aggressive children, all showed pretty much the same effects. In other words, no subgroup was immune to the harmful effects of violent video games. (more…)